This project focused on designing a user interface that simplifies and enhances the calibration process for Vive’s PC VR headsets. By analyzing the existing calibration workflow, I proposed a new UI concept to improve intuitiveness and usability. My role included ideation, user flow mapping, and UI design, as well as close collaboration with the engineering team to ensure the concept could be effectively implemented. The finalized proposal was presented to the CTO to guide the early-stage development of the calibration feature.