This project focused on designing a VR controller where form follows function, prioritizing tracking technology and ergonomics to deliver a seamless VR experience. Working closely with the internal software and hardware teams, I explored the controller’s form, developed ergonomic solutions, and proposed concepts. My responsibilities included prototyping, conducting user interviews and testing to define target scenarios and new features, and continuously collaborating with engineers to align design with emerging tracking technology. The resulting proposal was presented to the CTO to guide early-stage product development.